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Tsugunai: Atonement

Tsugunai: Atonement by ATLUS USA Tsugunai: Atonement
by ATLUS USA INC

Platform: PlayStation2
ESRB Rating: Teen
ASIN: B00005Q8IW

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Features:
• Action and adventure in a land of magic
• Battle system allows for transparent immersion in the action
• Possession System allows you to take control of over a dozen different characters
• Celtic-themed soundtrack by Yasunori Mitsuda
• Spellbinding graphics

Amazon.com Product Description: Possession is nine-tenths of this adventure game. Tsugunai: Atonement is the story of a young mercenary named Leise, who has inadvertently angered the God of Light by removing the mystical treasure orb from its sacred pedestal. As punishment, the God of Light forever separates Leise's soul from his body until he atones for his sins by helping the people of Walondia. However, without a physical body of his own, Leise's only way to change the fates of the people he wants to help is to possess them. Ultimately, Leise must confront the evil power responsible for the darkness that has befallen Walondia. Will he find redemption in time or will his soul be lost forever?

The game allows you to dodge, counterattack, and block. Tsugunai's intense combat system immerses the user in every battle. The possession system allows you to take control of more than a dozen different characters in the game. There is also plenty of time for nonlinear exploration of the Walondia countryside on your way to fulfilling your quest. The game features a haunting, Celtic-themed soundtrack by Yasunori Mitsuda.

Customer Reviews:
Not a bad RPG but definetly lacking something, October 4, 2002
Reviewer: Timothy Bleach from Andersen AFB, Guam
The game itself is fun and interesting, and a good enough story line to hook an RPGer.

Its too long for a rental but not good enough to buy, so that leaves waiting until the price goes down to buy it, or just rent it and see how you like it.

The problems with the game are mostly that you can't really explore too much, you have to accept a mission and follow it through until the end, and then get a new mission. Theres only one town you play out of, and it get dull after a while, although some peoples responses change after some missions are accepted, but that should be standard for RPG's.

The good parts are a very interesting battle system which allows the player to block or counter attacks without special items or commands.

As I said before the storyline is interesting but the actual conversation and other written parts of the game can be dull and dry. It can make you want to drop the game and never look at it again.

Personally I got into the game mostly the first ten hours or so, before it lost its charm and just got repetitive, and any good parts of the game didn't seem so appealling anymore.

In conclusion, rent it, and see how you like it. If you like the game, wait for the price to drop, and then buy it.

First RPG game I played, August 26, 2002
Reviewer: Aaron Falanga from APO, AP United States
Tsuganai is the first RPG game I've played besides Baldur's Gate. I've always stayed away from them but I bought this one because I thought the cover art looked interesting so I didn't know what to expect. I beat the game in 4 days (in 48 hours)and I thought it was great. The beginning was excellent. So was the amulets system which I thought was very innovative though I don't have anything to compare it too. I thought the music was great, and as far as the whole game being in one town (which is isn't actually true-once you possess a character you can leave the town and go to at least 7 different places if I remember right), I thought it was cool because you get to know all of the people in the town and that makes it unlike any other game that I've played. I'm 22 hours into FFX now, and I still think that Tsuganai is great.

Not worth it, June 21, 2002
Reviewer: esa50601 from Tarzana, CA United States
If you've ever played the final fantacy series (ESPECIALLY the latest one) you will be very, very disappointed.

The game playes in a limited area and revolves around solving puzzles. So far so good, but the load time between scenes is horribly long and annoying. I'm a gamer and I could sit hours and play a good game, but this one puts me to sleep after an hour! Every turn you make, you enter a new scene (remember there are limited number of scenes to start with) and you'll have to stare into a black "now loading" screen for up to 7 seconds.

I don't recommend it for anyone over 12.

Original concept,great storyline and alot of fun, May 1, 2002
Reviewer: RepoMan from Alton,Illinois
Tsugunai is not only truely unique in storyline but gameplay as well.In Tsugunai the player takes the role of a "hero" who has angered the goddess of light by stealing the treasure orb from a shrine.After the shrine collapses,the hero awakens to find that he is not dead,but his soul is looking down at his own body which is in a comma.A monk being the only one who can see him relays to the hero that as a penalty for his actions he must endure a trial by making a diffrence in people's lives.How?(this is the really cool part!) by possessing the bodies of individuals who have sorrow in their hearts and solving the problem/problems that disrupt their lives.Think of that old tv show "Quantum Leap";the idea of possessing people and going through the game as a soul was enough to hook me in!

Alot of people bash this game because there is only one town, which to me doesn't really justify dismissing a well thought out,original and addicting game.There is only one town, because under this trial,the hero can't stray far from his body or his soul will be lost forever.Another thing which is really good is that the diffrent people you possess never have to level up to the acceptable point that you or former characters you have played are at!In other words,whatever level your soul is at, the person you possess automatically inherits the same level!Say goodbye to tedious level building in weaker characters!Also the weapons and armor that you equip the people you possess will always have them,so you don't have to worry about losing those hard to earn goodies!

The soundtrack was good,but not outstanding(except for the celtic music in the tavern...I LOVED THAT!)Although the soundtrack was simple,there was nothing annoying and i found that the music to the random battles was nicely done and strangely grew on me!The characters were all believeable and you even began to really feel for some of them esp the goudovi(a little sprite/dwarf who helps you through the quest)near the end of the game.

To sum it up,I think you should try this game for yourself instead of listening to the negative feedbacks of people who are terrified of originality.I'm almost positive that you will enjoy this title as much as I did and wonder why it was given such bad reviews.

This game... is bizzare... and bad as well., February 22, 2002
Reviewer: A gamer from Michigan, USA
Ok, I don't know what the producers of this game were thinking when they decided to make a story about a man trapped inside a womans body. Now that's a blue ribbon winner!!! Seriously though, this game is lacking in all possible categories. DO NOT buy this game.

This game., January 21, 2002
Reviewer: Janette K. Nelson from United States
This game is nothing compared to the other games out there. I highly recommend that you don't play this game. If you want something good play " The Lengend of the Dragoon" for PS1 or " Final Fantasy X" for PS2. If you play FFX you discover that the world is Great and not Terrible.

Very good RPG, January 20, 2002
Reviewer: Mark Lukens from Pennsylvania
Atlus has done a very good job with Tsugunai: Atonement it is a fun game to play through. The story unfolds like this: After obtaining the Treasure Orb and being caught in a crumbling castle you are found by monks on a deserted beach. Awakening there, you stand over your body in a spiritual form. The Head Monk, the only person who can see you, instructs you to go to town, and to seek out the gnome, who may help. The gnome informs you that the only way to return to your body is to help those in need. He then shows you the only way to possibly to do this is to help people, by possessing their bodies. It gets better: you can't possess just anyone, oh no. The person being possessed must be sad first. That's right, sad, terribly, frightfully sad. Helping these people will cause them to become happy, thus removing your spirit from their body. Thus begins the quest of Tsugunai.

The unique feature that sets Tsugunai apart from the other RPGs is the guards. "Guard? Every RPG I've played has a guard option in the menu." That may be so, but if you look in Tsugunai's battle menu the "guard" option is not available. That's because it's within the game itself; I'll explain. When an enemy attacks, you have five options to defend depending on what button you push, X, O, Triangle or Square. Pressing X enables you to do the basic guard, which reduces damage greatly. The O button executes the back step resulting in no damage but requires you to have at least 1/4 strage points in your strage meter. Using Triangle counter attacks the enemy and Square enables you to gain more strage points than the other guards. The fifth and most fun option is to just take the attack, full damage. (Oh wait, that's not fun.) All of these guards require timing on your part (Except for the fifth option) depending on what attack the enemy uses. And, of course, different enemies require different timings.

Upon exploring the menu screens players encounter the quest command. Here, the completed quests, the remaining quests waiting to be solved, and the mission you're currently on can be seen. Different quests require you to be different people, doing different things. Although you take possession of many people, there are only five main characters who you return to throughout the game.

The games graphics are not the best, but the stroyline and good music make this a must have game for any RPG fan of the Playstation2.

This is the worst PS2 game, January 20, 2002
Reviewer: tray160 from Columbia, MD United States
This game is the worst I've Played in years.

The RPG Sleeper Hit Of The Year!, January 19, 2002
Reviewer: zitron from USA
I bought this game expecting a mediocre rpg. But instead, I got much more. I got a game that balances graphics, sound, and storyline brilliantly, resulting in one of the best and most interesting RPGs for the PS2.

I highly suggest this to people who have beaten FFX and want more hard core Role Playing Action. But on top of that, I reccomend this to anyone looking for a good game. Whether RPGs are your thing or not, Tsugani will own you, from the second you turn on the game. So don't hesitate. Buy this one now.

Need a second opinion?
IGN.com gave this game an 8.4 out of 10.

Great magic effect, great summons, beautiful graphics......., December 18, 2001
Reviewer: Arthur G. Ras from Oranjestad Aruba
What more can you ask for: great story, beautiful graphics,great summons and a lenghty quest. I recommend this RPG to every true RPG fan. Most people are just paranoic about FFX that they can not appreciate anything else or diffent than a final.....title or .......fantasy.......title 1,2,3.......1000. I have played about 100 rpg's on nintendo, super nintendo, playstation, sega dreamcast, playstation2, so I know what I am talking about. So everybody just give Sony and Atlus a chance and stop worshipping Square, after a few hours of playing Tsugunai you will dicover that the world is round and not square......

RPGmaster.


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